Vol. I · No. 112SUN, AUG 9, 2026
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Fourier Features Let Agents Learn High Precision Policies with Imitation Learning

High-precision robotic manipulation requires fine-grained spatial reasoning that is often difficult to achieve with RGB-only policies due to depth ambiguity and perspective scale issues. Policies that leverage 3D information directly, such as those based on point clouds, offer a stronger geometric prior over purely image-based ones, yet their performance remains highly task-dependent. We hypothesize that this discrepancy may be due to the spectral bias of neural networks towards learning low frequency functions, which especially affects architectures conditioned on slow-moving Cartesian featu...

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PROJECTMEM: A Local-First, Event-Sourced Memory and Judgment Layer for AI Coding Agents

AI coding assistants now support a growing share of software work, from quick scripts to production applications. Yet these agents remain largely stateless: each new session re-reads project files, re-derives prior decisions, and - most costly - may repeat debugging attempts that already failed. Reconstructing this context can consume an estimated 5,000-20,000 tokens per session; the bottleneck is often not model capability but missing project memory. We present projectmem, an open-source, local-first memory and judgment layer for AI coding agents. projectmem records development as an append-...

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A Five-Plane Reference Architecture for Runtime Governance of Production AI Agents

Enterprise security was built to govern data boundaries: the protected surface was data at rest and in transit, and the controls -- access control, data-loss prevention, perimeter inspection -- governed crossings of that boundary. Production AI agents dissolve this assumption. An agent reads context, calls tools, invokes connectors, and modifies systems of record on an enterprise's behalf, so risk moves inside the workflow, into sequences of individually-permitted actions that may transform a business process no one authorized. Existing policy engines do not extend to this regime: they evalua...

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CCKS: Consensus-based Communication and Knowledge Sharing

In Decentralized Training and Decentralized Execution (DTDE) for cooperative Multi-Agent Reinforcement Learning (MARL), action-advising-based knowledge sharing promotes interpretable and scalable cooperation among agents. However, current action advising approaches often adhere too much to the teacher's guidance without evaluating teacher-student compatibility, which causes excessive advising, suboptimal stability, and degraded performance. To overcome these challenges, this paper presents a Consensus-based Communication and Knowledge Sharing (CCKS) framework, which allows agents to adopt rec...

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Towards Responsibly Non-Compliant Machines

We consider the problem of engineering autonomous intelligent agents that are capable to responsibly not comply with user requests. We argue that machine non-compliance comes in many different forms, and sketch the issues we should pursue on the road of accomplishing responsibly non-compliant intelligent machines. We anchor responsible non-compliance in justifications for task refusal, pathways to override the non-compliance, as well as careful tracking of security risks and liability transfers.

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FORT-Searcher: Synthesizing Shortcut-Resistant Search Tasks for Training Deep Search Agents

Training deep search agents requires verifiable questions whose answers remain unavailable until sufficient evidence has been acquired through search. Existing synthesis methods often increase apparent difficulty by enriching graph structures, but structural complexity alone does not guarantee realized search difficulty: the intended search process can collapse through a cheaper identifying route. We formalize this gap with a shortcut-aware difficulty framework and identify four actionable shortcut risks: evidence co-coverage, single-clue selectivity, exposed constants, and prior-knowledge bi...

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Bootstrapped Monitoring: Leveraging Transparent Reasoning to Oversee Stronger AI Agents

Trusted monitoring is a cornerstone of AI control. However, as frontier models grow more capable, the increasing capabilities gap between trusted and untrusted models may render trusted models unreliable monitors. We introduce \emph{bootstrapped monitoring}, a protocol that addresses this by inserting a stronger, intermediate untrusted model with transparent chain-of-thought reasoning into the oversight chain. The untrusted monitor ($U_m$) evaluates the agent's actions, while a weaker trusted model ($T$) oversees $U_m$'s reasoning to detect collusion. We evaluate bootstrapped monitoring on mu...

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Exploration Structure in LLM Agents for Multi-File Change Localization

Software engineering tools increasingly rely on LLM based agents to localize files to change to resolve a software issue. Most AI agents explore repositories linearly, that is, visiting one directory or file per step. We postulate that this is a structural mismatch for changes that span several subsystems. We compare linear sequential exploration against non-linear, domain-scoped parallel agentic exploration. Using SWE Bench Pro as initial benchmark, we focus on ansible as an exemplar. We construct an approach for persistent-session evaluation of GitHub issues anchored at a single base commit...

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Setting a custom price for a model in AgentsView

TIL: Setting a custom price for a model in AgentsView I've been really enjoying AgentsView by Wes McKinney as a tool for exploring my token usage across different coding agents running on my laptop. Claude Fable 5 came out today and wasn't yet included in the pricing database AgentsView uses. I used Fable to reverse-engineer AgentsView and figured out this recipe for setting custom prices. Here's my Claude Fable 5 usage for today so far, plotted by AgentsView as a treemap across my different local projects: Tags: ai , generative-ai , llms , llm-pricing

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EEVEE: Towards Test-time Prompt Learning in the Real World for Self-Improving Agents

In this paper, we propose EEVEE, the first multi-dataset test-time prompt learning framework for LLM agents, enabling test-time prompt learning under real-world task streams. Existing methods are largely designed for single-dataset settings, while real-world applications require models to handle heterogeneous input streams drawn from multiple datasets, domains, and task distributions, limiting their practical applicability. To mitigate cross-dataset interference, EEVEE introduces a router that partitions incoming inputs into task clusters and assigns them to suitable prompt configurations. Th...

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Data Journalist Agent: Transforming Data into Verifiable Multimodal Stories

Data tells stories that shape society; the data journalist's job is to turn raw information into stories non-experts can trust. A high-quality news feature takes a newsroom team weeks: hunting for context, running statistics, choosing an angle, and designing visuals. Recent agents handle individual steps well: data-science agents close the analysis loop, while design agents synthesize beautiful websites. But can an agent serve as a data journalist end to end? We introduce Data Journalist Agent (Data2Story), a multi-agent framework that orchestrates specialized roles into a single virtual news...

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ABC-Bench: An Agentic Bio-Capabilities Benchmark for Biosecurity

Large language models (LLMs) are rapidly acquiring capabilities relevant to biological research, from literature synthesis to interpretation of experimental data. Increasingly, LLM agents can also perform in silico biology tasks that previously required experienced human biologists. These emerging AI capabilities offer new opportunities for scientific discovery and biomedical advances, but they also shift the landscape of biosecurity risks. To address this, we introduce the Agentic Bio-Capabilities Benchmark (ABC-Bench), a suite of tasks to measure agentic biosecurity-relevant capabilities. A...

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A History-Aware Visually Grounded Critic for Computer Use Agents

Various test-time interventions for Computer Use Agents (CUAs), including critic models, have been developed to improve performance through pre-execution action evaluation in complex Graphical User Interface (GUI) environments. However, existing critics suffer from two key limitations: they (1) focus primarily on short-sighted decision loops (e.g., forgetting earlier actions) and (2) lack the visual grounding needed to detect flawed actions (e.g., clicking wrong UI elements). To address these, we introduce HiViG, a History-aware Visually Grounded test-time framework, built around a multimodal...

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Accelerating Federated Learning Research with AI Agents and NVIDIA FLARE Auto-FL

Federated learning (FL) research often begins with a deceptively simple question: What should we try next? A new aggregation rule, a FedProx coefficient, a... Federated learning (FL) research often begins with a deceptively simple question: What should we try next? A new aggregation rule, a FedProx coefficient, a server optimizer setting, a SCAFFOLD variant, or a model architecture tweak may all look promising before an experiment starts. After the run finishes, the harder questions begin: Did the change actually improve the metric? Source

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T1-Bench: Benchmarking Multi-Scenario Agents in Real-World Domains

Recent advances in reasoning and tool-calling capabilities of large language models (LLMs) have enabled increasingly capable agentic systems. However, existing benchmarks remain limited in task complexity, realism, and domain diversity, and often fail to capture interactions that span multiple domains, limiting their ability to evaluate agents in realistic multi-step settings that require sustained reasoning and coordination. To address these limitations, we introduce T1-Bench, a high-fidelity, comprehensive benchmark for evaluating agentic systems in realistic customer-facing, multi-domain e...

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What Fits (Into Few Tokens) Doesn't Overfit: Compression and Generalization in ML Research Agents

Reusing a held-out benchmark adaptively should, in principle, invite overfitting. Yet benchmark-driven machine learning (ML) has produced surprisingly little overfitting in practice. An attractive hypothesis is that successful ML strategies are highly compressible. We study this in the setting of LLM-driven research agents, where the hypothesis becomes directly testable via two complementary information bottlenecks. In \emph{output compression}, an exploration agent adaptively searches for high-performance models using a validation set, and we test whether a fresh ``reproducer agent'' can rep...

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Workflow-GYM: Towards Long-Horizon Evaluation of Computer-use Agentic tasks in Real-World Professional Fields

Recent years have witnessed the rapid evolution of AI agents toward handling increasingly complex, real-world tasks. However, existing benchmarks rarely evaluate whether agents can operate graphical user interfaces to complete long-horizon, high-value professional workflows across diverse domains. Current GUI benchmarks still predominantly focus on general-purpose software, relatively simple applications, and short-horizon tasks, leaving it largely unknown whether modern agents can follow user instructions to autonomously operate domain-specific professional software and accomplish economical...

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Learning to lead in a hybrid human-AI enterprise

As adoption of AI agents looks set to surge by as much as 300% in the next two years, leadership teams are carefully considering the implications of a hybrid human-AI workforce. Unlike existing enterprise-level automation that relies on manual input, AI agents are capable of autonomously coordinating complex tasks, interacting with multiple tools and environments across…

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OmniGameArena: A Unified UE5 Benchmark for VLM Game Agents with Improvement Dynamics

Vision-language model (VLM) agents are increasingly deployed in interactive game environments. Yet game benchmarks for VLM agents typically report a single first-attempt score per (agent, game) pair, focus on single-agent Solo play, and lack unified protocols for evaluating heterogeneous agent classes (commercial VLMs, open-weight VLMs, and specialized game policies) on the same footing. We address these gaps with OmniGameArena, a real-time benchmark of twelve newly built Unreal Engine 5 games spanning Solo (7), PvP (3), and Coop (2) with unified action interfaces, and the Improvement Dynamic...

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FASE: Fast Adaptive Semantic Entropy for Code Quality

Multi-agent code generation offers a promising paradigm for autonomous software development by simulating the human software engineering lifecycle. However, system reliability remains hindered by LLM hallucinations and error propagation across interacting agents. While semantic entropy provides a principled way to quantify uncertainty without ground-truth answers, current methods often rely on costly LLM-driven equivalence checks. In this work, we introduce Fast Adaptive Semantic Entropy (FASE), a novel metric that approximates functional correctness based on the minimum spanning tree of stru...

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SIGA: Self-Evolving Coding-Agent Adapters for Scientific Simulation

Advanced scientific simulators expose specialized input languages that turn simulation goals into executable configurations, but learning them can cost domain scientists hours to days. We study simulator setup as a problem of agent-tool interface grounding: what minimal simulator-specific adaptations are needed for an off-the-shelf coding agent to operate real scientific software? Our intuition is that coding agents already know how to navigate files, edit code, run commands, and repair outputs, but they lack the simulator's executable contract: its vocabulary, structural constraints, validat...

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iOSWorld: A Benchmark for Personally Intelligent Phone Agents

A useful phone agent needs to be personally intelligent. It should reason over a user's identity, history, and preferences as they exist on the device, not just follow isolated instructions in an impersonal sandbox. Existing mobile agent benchmarks lack this kind of personalization. We introduce iOSWorld, the first interactive native iOS simulator benchmark built around a persistent user identity spanning 26 newly built iOS apps. These apps contain connected data such as transactions, messages, travel records, social relationships, and financial activity. iOSWorld includes 133 tasks across th...

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Collaborative Human-Agent Protocol (CHAP)

Foundation models are moving from response generation into operational roles. They plan across steps, call tools, request human input, coordinate with other agents, and increasingly carry responsibility for work that affects customers, claims, code, contracts, and clinical decisions. Production deployments are no longer one human supervising one model. They are multi-human, multi-agent collaborations that cross teams, time zones, and trust boundaries. The technical surface for this collaboration remains weakly specified. When an agent drafts a response and a human edits it before it ships, th...

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Multi-Turn Evaluation of Deep Research Agents Under Process-Level Feedback

Existing benchmarks for deep research agents (DRAs) assess only single-shot outputs, ignoring a key question: can DRAs improve their reports when guided by feedback? To investigate this, we conduct a multi-turn evaluation of DRAs under two feedback settings: self-reflection, in which the agent revises its report without any external diagnostic signal, and process-level feedback, in which the agent receives guidance targeting gaps in its research strategy. To enable process-level feedback, we design Research Gap Inference (RGI), a method that analyzes patterns of satisfied and unsatisfied rubr...

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SearchSwarm: Towards Delegation Intelligence in Agentic LLMs for Long-Horizon Deep Research

Large language models are increasingly expected to handle complex, long-horizon real-world tasks whose context demands can grow without bound, yet model context windows remain inherently finite. Recent work explores a paradigm where a main agent decomposes tasks and dispatches subtasks to subagents, which execute and return only summarized results, conserving the main agent's context budget. However, performing this well requires delegation intelligence: the ability to decompose complex tasks, determine when and what to delegate, and integrate returned results into the ongoing workflow. Train...

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Observability for Delegated Execution in Agentic AI Systems

Delegation-scoped execution is not identifiable from standard observables: audit logs and execution traces can be identical under multiple incompatible delegation assignments. This gap is especially acute in LLM-based agentic systems, where agents dynamically select tools, vary execution sequences across runs for the same instruction, and spawn cooperating sub-agents. These dynamics fragment and interleave traces, making delegation-scoped reconstruction from causal structure alone structurally underdetermined. Although individual actions are authorized and logged, existing audit, tracing, and...

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(Auto)formalization is supposed to be easy: Trellis process semantics for spelling out rigorous proofs

We present Trellis: an autoformalization system that leverages LLM agents in a deterministically constrained workflow to enforce incremental progress in Lean autoformalization tasks through iterative refinement of natural language proofs. Our approach is motivated by the common mathematician's notion of what it means to have a rigorous proof in the first place: namely, that it would be routine to elaborate any part of the proof in further detail. The result is a system which aims to achieve reliable autoformalization on a modest budget and with generalist agents, with specialization to autofo...

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SpatialWorld: Benchmarking Interactive Spatial Reasoning of Multimodal Agents in Real-World Tasks

Spatial reasoning is a foundational capability for multimodal large language models (MLLMs) to perceive and operate within the physical world. However, existing benchmarks predominantly rely on passive evaluation (e.g., static VQA) or simulator-specific pipelines, failing to assess general interactive spatial understanding. We introduce SpatialWorld, a unified benchmark designed specifically for evaluating the interactive spatial understanding of multimodal agents in complex real-world tasks. Integrating eight heterogeneous simulation backends under a shared, simulator-agnostic protocol, Spat...

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