Vol. I · No. 119SUN, AUG 16, 2026
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Microsoft’s first advanced reasoning AI is here

Microsoft announced a bunch of new in-house AI models at Build 2026, including a new "flagship" model: MAI-Thinking-1. It's an ambitious step into model development for Microsoft, which introduced its initial in-house models last year - before then, it had relied on OpenAI's models. The two companies recently renegotiated their deal to loosen ties. According to Microsoft, MAI-Thinking-1 is a "medium-sized model" that "matches leading models" on "key" software engineering benchmarks. Microsoft says the company "trained it from the ground up on clean data, without distillation from third-party ...

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Google’s Phone app will tell you if a scammer is impersonating one of your contacts

Google is launching a new feature for its Phone app that aims to protect you from AI impersonation scams. Now, when you receive a call from a scammer that appears to be coming from the same number as one of your contacts, Phone by Google will flag the call as suspicious so you can hang up. In a post explaining the update, Google describes impersonation scams as a growing threat, with the FBI reporting that Americans lost over $893 million to scams using AI in 2025. To carry out the attack, scammers spoof one of your contacts' phone numbers and then use AI-powered tech to make their voice soun...

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Microsoft Scout is a new AI personal assistant built on OpenClaw

Much like Google, Microsoft is launching its own version of OpenClaw. Microsoft Scout is an always-on assistant that integrates into Microsoft 365 apps like Outlook, OneDrive, and Microsoft Teams, allowing businesses to assign a virtual assistant to employees to help with organizing calendars, expense reporting, email drafts, and much more. Unlike Copilot that lives inside Microsoft 365 apps, Microsoft Scout can see and do a lot more. "This is a personal assistant, it's the first real personal assistant we've offered customers," explains Omar Shahine, corporate vice president of Microsoft Sco...

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Neuron Populations Exhibit Divergent Selectivity with Scale

We investigate whether neuron populations within neural networks evolve predictably with scale, extending scaling laws beyond macroscopic observables such as loss. To probe this question, we study Rosetta Neurons, a previously characterized class of neurons whose activation patterns are similar across independently trained models (Dravid et al., 2023). In separate analyses of language models up to 30B parameters and vision models up to 5B parameters, we observe that the population of Rosetta Neurons follows a sublinear power law in model size, growing in absolute number but occupying a shrink...

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Imaginative Perception Tokens Enhance Spatial Reasoning in Multimodal Language Models

Vision language models (VLMs) excel at many tasks but still struggle with spatial reasoning when critical information is not directly observable. Many such problems require imaginative perception: inferring what would be seen from an unseen viewpoint, tracing paths through occluded spaces, or integrating partial observations into a coherent spatial representation. We introduce Imaginative Perception Tokens (IPT), intermediate perceptual representations that externalize what a VLM would perceive under alternative spatial configurations while remaining consistent with the observed input. To stu...

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Humanoid-GPT: Scaling Data and Structure for Zero-Shot Motion Tracking

We introduce Humanoid-GPT, a GPT-style Transformer with causal attention trained on a billion-scale motion corpus for whole-body control. Unlike prior shallow MLP trackers constrained by scarce data and an agility-generalization trade-off, Humanoid-GPT is pre-trained on a 2B-frame retargeted corpus that unifies all major mocap datasets with large-scale in-house recordings. Scaling both data and model capacity yields a single generative Transformer that tracks highly dynamic behaviors while achieving unprecedented zero-shot generalization to unseen motions and control tasks. Extensive experime...

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Language Models Compare Quantities Using Number-specific and Unit-specific Heuristics

Quantities with measurement units, such as 110 cm and 1.2 m, require language models (LMs) to combine a numeral with a symbolic unit scale. Here, we study how LMs compare such quantities in controlled settings spanning several unit systems. We find that accuracy degrades near the comparison boundary, where small changes in value determine the correct answer. The resulting errors are systematic: linear surrogate models predict LM preferences from numerical-difference and unit-scale-difference cues, and causal interventions on subspaces aligned with these variables shift model's output. The res...

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Skill-RM: Unifying Heterogeneous Evaluation Criteria via Agent Skill

Reward models (RMs) provide critical feedback signals for LLM post-training, notably in reinforced fine-tuning (RFT) and reinforcement learning (RL) pipelines. However, current reward evaluation relies on heterogeneous criteria such as rule-based verifiers, ground-truth references, procedural checklists, and complex rubrics, where a unified mechanism to integrate all types of evidence remains unexplored. To this end, we propose Skill Reward Model (Skill-RM), a unified framework that reformulates reward modeling as the execution of a reusable Reward-Evaluation Skill. By treating reward computa...

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Language Models Need Sleep: Learning to Self-Modify and Consolidate Memories

The past few decades have witnessed significant advances in the design of machine learning algorithms, from early studies on task-specific shallow models to more general deep Large Language Models (LLMs). Despite showing promising results in tasks that require instant prediction or in-context learning, existing models lack the ability to continually learn and effectively transfer their temporal in-context knowledge to their long-term parameters. Inspired by human learning process, we introduce a ''Sleep'' paradigm that allows the models to continually learn, distill their short-term fragile m...

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Formalizing the Binding Problem

Representations of the world, arguably, contain information about features (e.g. something is blue, something is a circle) but also information about which features are part of the same object (e.g. the circle is blue), which we call binding information. Any system with the ability to understand scenes with multiple objects must be able to solve the binding problem: it needs to know which features belong together. However, despite work showing that Vision Transformers (ViTs) know which patches belong together, it is not known whether current deep learning models learn to exhibit binding infor...

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Quantifying Faithful Confidence Expression in Large Reasoning Models

Reliable uncertainty communication is critical to the trustworthiness of LLMs, yet faithful calibration (FC)--the alignment between models' intrinsic and (linguistically) expressed confidence--is a persistent failure mode. This challenge is key for large reasoning models (LRMs), whose extended reasoning traces are often interpreted by users as evidence of deliberation, competence, and confidence. Despite the importance of FC and wide usage of LRMs, the extent to which LRMs can faithfully express their confidence remains poorly understood. Moreover, the prevailing paradigm to measure FC does n...

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QUBRIC: Co-Designing Queries and Rubrics for RL Beyond Verifiable Rewards

Rubric-based RL is a promising route for extending reinforcement learning beyond verifiable rewards, yet existing methods optimize rubrics while treating the query distribution as fixed. We identify a structural bottleneck: rubric quality is constrained by query structure. Open-ended queries yield vague rubrics; naively narrowing them introduces fabricated references that no model can verify, so all responses fail and training receives no reward signal. We present QUBRIC, a framework that co-designs queries and rubrics. Teacher-derived key points ground the rewriting of open-ended queries int...

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AlignAtt4LLM: Fast AlignAtt for Decoder-Only LLMs at IWSLT 2026 Simultaneous Speech Translation Task

We describe AlignAtt4LLM, an IWSLT 2026 simultaneous speech translation system for English to German, Italian, and Chinese. The system is a synchronous cascade: Qwen3-ASR with forced alignment produces an incrementally updated source transcript, and Gemma-4 E4B-it translates that prefix under an MT-side AlignAtt policy. To our knowledge, this is the first application of AlignAtt to a decoder-only LLM, where the encoder-decoder cross-attention used by earlier AlignAtt systems is absent. We recover a usable policy by proposing (1) an explicit source span in the prompt, (2) offline selection of ...

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Agentic Chain-of-Thought Steering for Efficient and Controllable LLM Reasoning

Large language models improve final-answer accuracy through extended chain-of-thought reasoning, but often spend tokens inefficiently and offer little inference-time control. Existing efficient reasoning methods control thinking length by shortening, early-stopping, or compressing traces, leaving how the model thinks implicit. In this paper, we propose Agentic Chain-of-Thought Steering (ACTS), which formulates reasoning steering as a Markov decision process where a controller agent adaptively steers a frozen reasoner during inference. At each step, the controller observes the reasoning trace ...

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Self-Refining Agentic Reinforcement Learning for Vision-Conditioned UAV Navigation

Deep reinforcement learning has shown strong potential for enabling autonomous robots to learn complex navigational tasks. However, its practical use still depends heavily on human designed reward functions and repeated manual fine tuning, which is time consuming and does not guarantee high success in the desired task. This paper presents AgenticRL, agent guided reinforcement learning framework that increases autonomy in reward design, policy refinement, and real world deployment for unmanned aerial vehicles (UAV) navigation tasks. AgenticRL uses a multimodal generative pre-trained tansformer...

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Using Reward Uncertainty to Induce Diverse Behaviour in Reinforcement Learning

Classical reinforcement learning (RL) typically seeks a deterministic policy that maximizes the expected sum of a scalar reward. Yet, modern applications such as language model fine-tuning or scientific discovery demand diversity. Existing remedies such as entropy regularization or diversity bonuses often require fragile trade-offs that sacrifice performance for stochasticity or rely on heuristic metrics that can misalign policy rankings. We argue that diversity is more naturally understood as the rational response to uncertainty in the reward. When the reward function is not perfectly known-...

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Efficient ASR Training with Conversations that Never Happened

Conversational ASR for lower-resource languages and niche domains is limited by the scarcity of domain-matched multi-speaker training data. We propose an augmentation pipeline that generates scenario-level dialogues with participant metadata, maps speaker attributes to TTS voice profiles, and assembles synthesized utterances into speaker-aware simulated conversations. We evaluated five LLM families under single-generator, fixed-budget mixture, and scale-up settings using the same FastConformer-Large training recipe for each one. We ran comprehensive evaluations on the Hungarian BEA-Dialogue b...

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VLESA: Vision-Language Embodied Safety Agent for Human Activity Monitoring

As AI systems increasingly assist humans in physical tasks, ensuring safety becomes paramount -- physical actions carry immediate and irreversible consequences that digital errors do not. We introduce the Vision-Language Embodied Safety Agent (VLESA), a framework that monitors human activities from egocentric video and triggers real-time safety interventions when dangerous actions are predicted. VLESA addresses intent-dependent safety where identical actions can be safe or dangerous depending on context. A dataset pairing egocentric frames with goal-conditioned safety annotations is introduce...

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A Pocket Offline Model for Simultaneous Speech Translation as CUNI Submission to IWSLT 2026

We implement simultaneous translation capability with the offline direct speech-to-text translation model Canary, using the state-of-the-art policy AlignAtt, and submit it to IWSLT 2026 Simultaneous Speech Translation Shared task for Czech to English and English to German and Italian. The strengths of our system are: (1) high translation quality, outperforming similarly sized baselines both in low- and high-latency regimes in computationally unaware simulations; (2) low computational requirements, as the model has only 1B parameters; (3) multilinguality -- support of 25 source and 25 target l...

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MLSkip: Data Skipping for ML Filters via Lightweight Metadata

Database vendors recently released AI functions that can be used in filter predicates. As such functions often rely on costly, black-box ML models, they unveil new data management challenges. Concretely, traditional data skipping techniques for integer and string data fail to be applicable to the new filter type. Indeed, there is no known mechanism for pruning non-qualifying row groups, e.g., when reading files from blob storage. In this work, we initiate the study of data skipping techniques for ML filters. We make the case that Parquet's default min-max metadata is enough to enable pruning....

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Microsoft’s Project Solara is an OS for AI agent gadgets

Microsoft just announced "Project Solara," a new OS designed for gadgets that run AI agents, at Build 2026. The company is calling it "a new platform built from the ground up to power agent-driven experiences." It's built on Android, not Windows. Microsoft demonstrated two concept Project Solara devices at Build today: Desk concept and badge concept. The desk concept is an Amazon Echo Show-like device that unlocks with facial recognition and provides access to AI agents. The badge concept is a wearable, the type of badge you'd typically use to access a work building. It has a camera and a fin...

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SEAOTTER: Sensor Embedded Autoencoding with One-Time Transcode for Efficient Reconstruction

In robotics systems, vast amounts of visual data are easily captured at high resolution using low-cost, low-power hardware. Yet, limited bandwidth and on-device compute resources prevent full utilization when transmitted via conventional codecs like JPEG/MPEG. Newer codecs, like AV1/AVIF, improve the rate-distortion trade-off, but demand far more resources for encoding, impractical without custom ASICs. Recent asymmetric autoencoders deliver high quality under extreme power and bandwidth constraints, but add prohibitive decoding cost and use bespoke formats that ignore decades of infrastructu...

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FlashbackCL: Mitigating Temporal Forgetting in Federated Learning

Federated Learning (FL) of foundation and edge models increasingly targets deployments where client data distributions drift over time, yet existing forgetting-mitigation methods assume each client's distribution is stationary. Flashback, the strongest recent FL method against cross-client (spatial) forgetting, uses monotonically accumulating per-class label counts as a knowledge proxy; this proxy becomes miscalibrated under temporal distribution shift and anchors the global model to an outdated class balance. We formalise temporal forgetting in FL with a per-phase metric isolated from protoc...

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q0: Primitives for Hyper-Epoch Pretraining

Multi-epoch training is becoming the standard now that compute is growing faster than the supply of high-quality text. But pretraining a single model saturates within a few passes, long before the compute budget is exhausted. We argue this calls for a conceptual shift from training a single model toward exploring a population of models and aggregating their predictions. We introduce hyper-epoch pretraining (q0), which turns a multi-epoch budget into a population of diverse models whose combined predictions reach a lower validation loss than a single refined model. q0 reduces to three core pri...

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Entropy Is Not Enough: Unlocking Effective Reinforcement Learning for Visual Reasoning via Vision-Anchored Token Selection

While token-level entropy is commonly recognized as effective for credit assignment in text-only reinforcement learning with verifiable rewards (RLVR), it remains unclear whether this mechanism still holds in visual reasoning. Our controlled study shows that this mechanism collapses in visual reasoning due to the omission of vision-sensitive tokens with naturally low entropy. Although existing multimodal RL methods increasingly acknowledge the importance of visual perception, they struggle to satisfy the inherent demand for interleaving precise perceptual grounding with semantic reasoning, ei...

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