Vol. I · No. 19FRI, MAY 8, 2026
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Usage limit problem started again with Opus 4.7

So I started the morning with 1 message to summarize everything after I woke up on a session, and immediately got hit with usage limit exceeded (Im on max 5x plan). So I thought maybe it was my cron session (checked it and there were no tasks done at all over night). I have nothing else running.. After 5 hours, I started running a session again to continue working, 17 minutes later (I know its 17 minutes exact because I had a youtube video playing at the same time). Just went to 37% used. How is this even possible? The task I did was to create a simple .ps1 script. I've used claude code sin...

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Build AI-Powered Games with NVIDIA DLSS 4.5, RTX, and Unreal Engine 5

Today, game developers can begin integrating NVIDIA DLSS 4.5 with Dynamic Multi Frame Generation, Multi Frame Generation 6X, and the second-generation... Today, game developers can begin integrating NVIDIA DLSS 4.5 with Dynamic Multi Frame Generation, Multi Frame Generation 6X, and the second-generation transformer model for NVIDIA Super Resolution. In this post, we’ll go over new technologies and resources to share with our game-developer community, including: At CES 2026, we introduced DLSS 4.5, extending its AI-driven… Source

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Speed Up Unreal Engine NNE Inference with NVIDIA TensorRT for RTX Runtime

Neural network techniques are increasingly used in computer graphics to boost image quality, improve performance, and streamline content creation. Approaches... Neural network techniques are increasingly used in computer graphics to boost image quality, improve performance, and streamline content creation. Approaches like super resolution, denoising, and neural rendering help real-time engines work more efficiently, offering new creative possibilities while keeping performance in mind. Unreal Engine 5 (UE5) has taken several steps in this direction… Source

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